<?xml version="1.0" encoding="WIN-1251"?>
<rmml xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="L:\collaborative-nir\program\Cscl3DWS\rmml\RMML.xsd">
<include src="cmninfo:scripts/scene.xml"/>
<include src="rmcomscr:dragtable.xml"/>


			<composition  name="cMinLep1" class="minLep" x="260" y="390" >
	<image name="miniPic"  src="res01/01_1.png" />
	<script>
		lepButtonCreate(4);
		lepButtonsArr[0].hitArea="[182,41,155,63]";	// центр ромашки, переход на раскрытую главную ромашку
 		lepButtonsArr[1].hitArea="[0,0,0,0]";
 		lepButtonsArr[2].hitArea="[368,127,150,65]";
		lepButtonsArr[3].hitArea="[0,127,150,65]";
	</script>
 </composition>

 <composition  name="cMinLep2" class="minLep" x="15" y="40" >
	<image name="miniPic"  src="res01/01_2.png" />
	<script>
		lepButtonCreate(4);
		lepButtonsArr[0].hitArea="[182,107,155,63]";	// центр ромашки, переход на раскрытую главную ромашку
 		lepButtonsArr[1].hitArea="[186,0,150,63]";
 		lepButtonsArr[2].hitArea="[0,0,0,0]";
		lepButtonsArr[3].hitArea="[0,193,150,65]";
	</script>
 </composition>

 <composition  name="cMinLep3" class="minLep" x="627" y="42" >
	<image name="miniPic"  src="res01/01_3.png" />
	<script>
		lepButtonCreate(4);
		lepButtonsArr[0].hitArea="[31,107,153,63]";	// центр ромашки, переход на раскрытую главную ромашку
 		lepButtonsArr[1].hitArea="[35,0,150,63]";
 		lepButtonsArr[2].hitArea="[216,193,151,65]";
		lepButtonsArr[3].hitArea="[0,0,0,0]";
	</script>
 </composition>

 	<scene class="ScnTmplRom">
		<text name="cadrTitle" class="cCadr" >
		1. Классификация оснований
	</text>
	<audio name="titleSound" src="res01/z219i_01.mp3"/>
	<audio name="mainSound" src="res01/219i_01_00.mp3" />

	<script>
			this.lepestok_count=3; // количество лепестков
			/* Evgenei */
			this.InitScorm();
			// количество лепесков передаем в функцию addSteps
			Player.globals.scorm.addSteps(1, 3);
			/* */
		</script>

	<composition name="Lep0" class="MainRom" >
		<image name="imMain" src="res01/k01.png" x="47" y="75"/>
		<text name="textMain" style="MainTextStyle" x="220" y="485" width="640" src="res01/txt.htm"/>
		<script>
			this.lepsCreate(3);
			this.lepsArr[0].hitArea="[357,75,308,91]";
			this.lepsArr[1].hitArea="[664,353,308,91]";
			this.lepsArr[2].hitArea="[47,353,308,91]";
		</script>
	</composition>


	<composition name="Lep1" class="Lep" x="50" y="51">
		<image name="imLep" width="930" height="340"/>
		<text name="titleInLep" x="20" y="10">
				По кислотности
		</text>
		<text name="textInLep" y="290" x="20" src="res01/txt01.htm"  width="910"/>
		<audio name="soundtitleLep" src="res01/219i_01_01a.mp3"></audio>
		<audio name="soundLep" src="res01/219i_01_01b.mp3"></audio>
		<image name="im" src="res01/01_1_1.png" x="20" y="45"/>
		</composition>

	<composition name="Lep2" class="Lep" x="385" y="140">
		<image name="imLep" width="630" height="410"/>
		<text name="titleInLep" x="20" y="5">
				По степени электролитической диссоциации
		</text>
		<text name="textInLep" y="295" x="25" src="res01/txt02.htm"  width="600"/>
		<audio name="soundtitleLep" src="res01/219i_01_03a.mp3"></audio>
		<audio name="soundLep" src="res01/219i_01_03b.mp3"></audio>
	  	<image name="im" src="res01/01_2_1.png" x="18" y="45"/>

		</composition>

	<composition name="Lep3" class="Lep" x="28" y="154">
		<image name="imLep" width="600" height="355"/>
		<text name="titleInLep" x="20" y="10">
				По растворимости в воде
		</text>
		<text name="textInLep" y="300" x="70" src="res01/txt03.htm"  width="480"/>
		<image name="im" src="res01/k01_3.png" x="140" y="50"/>
		<audio name="soundtitleLep" src="res01/219i_01_02a.mp3"></audio>
		<audio name="soundLep" src="res01/219i_01_02b.mp3"/>
		<image name="im" src="res01/01_3_1.png" x="22" y="50"/>

	</composition>



		<script event="scene.allSoundsStop">
		scene.titleSound.stop();
		scene.mainSound.stop();
		scene.Lep1.soundtitleLep.stop();
		scene.Lep1.soundLep.stop();
		scene.Lep2.soundtitleLep.stop();
		scene.Lep2.soundLep.stop();
		scene.Lep3.soundtitleLep.stop();
		scene.Lep3.soundLep.stop();
		</script>

		<script>
			this.startScene();
		</script>
	</scene>
</rmml>